How often, and under what conditions, is the server supposed to send health updates to the client?
This is the particular packet I'm talking about:
http://ift.tt/SAhrXV
I have a client that logs in to an offline-mode server. When the player takes damage, the client doesn't receive any packets with an id of 0x06. Do I need to be sending certain packets to the server for that to happen?
Thanks.
This is the particular packet I'm talking about:
http://ift.tt/SAhrXV
I have a client that logs in to an offline-mode server. When the player takes damage, the client doesn't receive any packets with an id of 0x06. Do I need to be sending certain packets to the server for that to happen?
Thanks.
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